Personal Work

Global Game Jam 2017 – The Last Journey

I joined the Global Game Jam for the second time teaming with some friends. The theme wasn’t terribly exciting at the beginning, but we felt in love with a quite interesting approach and the idea of making something artsie. As usual, there is a postmortem and a web build available but this time there is also a video.

Ludum Dare 36 – Decypher

This time I wanted to improve my ideation process. I wasn’t super excited by the theme, but found a nifty idea about a decyphering game with some narrative where I learned I don’t know about script writing. Read the postmortem and, if you fancy, try the game (please, forgive me the cheesy writing).

Ludum Dare 35 – Crops of Carnage

I wanted to make a puzzle game for a while, so I ended up participating in the April 2016 Ludum Dare. You can play the game from your browser and read the project postmortem (which a little late).

Global Game Jam 2015 – Co-Rope

The Global Game Jam was one of my pending subjects. This year I took the chance to attend to the Helsinki gathering. I wrote a small postmortem about the experience.

Junior Game Jam 2014 – Rollerjam

I wanted to get back to jamming for a while, I started small taking part as a volunteer on the game development weekend. Besides helping kids with code problems, the idea was that we should do a game. I teamed with my co-worker Joonas Laakso to made a game about the most glamourous sport ever.

Ludum Dare 24 – Besugo

For my second LD I had been trying to improve my artistic skills. I failed evaluating the underwater theme, and I realized I was lacking some “tools” in order to expend more time on the game and less on the building blocks. I never managed to find time to build all the tech I wanted, and due to scheduling issues I didn’t jam for a while.

Ludum Dare 23 – Arnold Bros (est. 1905)

My first experience with a game jam. My main objective here was to finish the game and I think that it was a successful experience. You can read the postmortem in the official site.

Game Over

For three years I had a section in a small radio show in my home town and did frequent collaborations for their blog (in Spanish). During a time, we were featured on the spanish version of Eurogamer.